Bienvenidos a un nuevo tutorial, hoy aprenderemos algo muy básico Para configurarle la experiencia y otras configuraciones, tenemos que abrir el archivo D:\MuServer\data\commonserver.cfg con un editor de textos como el bloc de notas.
Luego, veremos una serie de líneas de texto como estas:
Yo les indicaré cuales son las mas importantes:
;-----------------------------------------------------------------------
[GameServerInfo]
;/////////////////////////////////////////////////////////////
; SYSTEM
;/////////////////////////////////////////////////////////////
Language = 0 ; 0:Korea, 1:English, 2:Japan, 3:China, 4:Taiwan
ItemSerialCheck = 1 ; Checks every item ( prevents item dupe )
AddExperience = 200 ; Experiencia del servidor
SpeedHackPlayerBlock = 0 ;
StalkProtocol = 0 ;
StalkProtocolId = gg ;
CharacterDeleteMinLevel = 50 ; Nivel minimo para borrar un personaje
CreateCharacter = 1 ; Crear personaje 1=si 0=no
;/////////////////////////////////////////////////////////////
;// GAME
;/////////////////////////////////////////////////////////////
GuildCreateLevel = 100 ; Level mínimo para crear una Guild
GuildCreate = 1 ; Crear guild 1=si 0=no
GuildDestroy = 1 ; Borrar guild 1=si 0=no
Trade = 1 ; Habilitar trade 1=si 0=no
;Chaos Event
ChaosBox = 1 ; Chaos Machine Available
ChaosEvent = 1 ; Golden Budge Dragons
ChaosEventServer = 127.0.0.1
AttackEventRegenTime = 30 ; 30m for event regen
PKTIME = 1 ; Amount of time for pk
PKItemDrop = 1 ; Pk dropea items 1=si 0=no
MonsterHp = 0 ; Hp of mosnter 0 = 100 , 80 = monster with less 80% of hp ( meaning 20% )
ItemDropPer = 30 ; Porcentaje de Dropeo general del server
;Zen duration time ( secs )
ZenDurationTime = 10
;Anti Hack Settings
AttackSpeedTimeLimit = 0
IsIgnorePacketHackDetect = 0
HackCheckCount = 0
MinimumAttackSpeedTime = 0
DecTimePerAttackSpeed = 5.33
; ?¥[
SpeedHackPenalty = 0 ; SPEED HACK
DetectedHackKickCount = 0 ; HACK CHECK COUNT
IsKickDetecHackCountLimit = 0 ; HACK CHECK COUNT
DisconnectHackUser = 0
;NPC Talking
MerryXMasTalkNpc = 0 ; NPC Talking Chirstmas
HappyNewYearTalkNpc = 0 ; NPC Talking New Year
EnableEventNPCTalk = 0 ; NPC Talking
WriteChatLog = 1
WriteSkillLog = 1
EnableBattleSoccer = 1
ApplyHeroSystem = 1
;Red Dragon Event
EVENT1 = 1 ;
Event1ItemDropTodayMax = 1 ;
Event1ItemDropTodayPercent = 0 ;
;StarXmasEvent
XMasEvent = 1
XMasEvent_StarOfXMasDropRate = 5 ; 10
XMasEvent_ItemDropRateForStarOfXMas = 3 ; 10
;FireCrackerEvent
FireCrackerEvent = 1 ;
FireCrackerDropRate = 40 ; 4000/10000=40% FireCrackerDropRate/10000
ItemDropRateForFireCracker = 5 ; 9/10=90% ItemDropRateForFireCracker/10
;DevilSquare
DevilSquareEvent = 1 ;
DevilSquareEventServer = 127.0.0.1
DevilSquareEventConnect = 0
EyesOfDevilSquareDropRate = 3 ; 3/10=30%
KeyOfDevilSquareDropRate = 3 ; 3/10=30%
;Medal Event
MedalEvent = 1
GoldMedalDropRate = 50
SilverMedalDropRate = 50
ItemDropRateForGoldMedal = 50
ItemDropRateForSilverMedal = 50
;EventChip
EventChipEvent = 1
EventChipServerConnect = 0
EventChipServerIp = 127.0.0.1
BoxOfGoldDropRate = 50 ; BoxOfGoldDropRate/10000
ItemDropRateForBoxOfGold = 15
EventChipDropRateForBoxOfGold = 0 ; EventChipDropRateForBoxOfGold/100
;HeartofLove
HeartOfLoveEvent = 1
HeartOfLoveDropRate = 40 ; ItemDropRateForFireCracker/10000
ItemDropRateForHeartOfLove = 40 ; ItemDropRateForFireCrack
;GoldenMob Attack (On/Off)
IsEledoradoEvent = 1 ;
;Regen time for the Golden mobs event (minutes)
EledoradoGoldGoblenRegenTime = 40
EledoradoTitanRegenTime = 40
EledoradoGoldDerconRegenTime = 40
EledoradoDevilLizardKingRegenTime = 40
EledoradoDevilTantarosRegenTime = 40
;Drop rare for Golden mobs
EledoradoGoldGoblenItemDropRate = 200
EledoradoGoldGoblenExItemDropRate = 200
EledoradoTitanItemDropRate = 200
EledoradoTitanExItemDropRate = 200
EledoradoGoldDerconItemDropRate = 200
EledoradoGoldDerconExItemDropRate = 200
EledoradoDevilLizardKingItemDropRate = 200
EledoradoDevilLizardKingExItemDropRate = 200
EledoradoDevilTantarosItemDropRate = 200
EledoradoDevilTantarosExItemDropRate = 200
;BloodCastle (On/Off)
BloodCastleEvent = 1
BloodCastleStartHour = 1 ; ¨C1 / 2 ( 30m/1h/2h )
AngelKingsPaperDropRate = 100 ; (AngelKingsPaperDropRate / 10000)
BloodBoneDropRate = 100 ; (BloodBoneDropRate / 10000)
StoneItemDrop = 0 ; event ( Bless Fragment ) ( not working
StoneDropRate = 0 ; (StoneDropRate/ 10000)
En rojo marqué, primero la experiencia y luego el drop, lo que debemos cambiar es el número.
Espero que les sirva, será hasta el próximo tutorial by asd*














